Welcome back to the Dystopian Inn, traveler. Tonight’s tale is not about glory, nor vengeance, nor destiny. It’s about Kent – a Tiefling rogue, flamboyant scholar, and one of the most quietly tragic figures in Idle Champions of the Forgotten Realms.
Kentucky “Kent” Jones, archaeologist by passion, survivor by necessity, once chased knowledge into the ruins of Talona’s temple. He emerged alone. His team did not. Caradoon saw a hero. Kent saw ghosts. And he’s been trying to justify his survival ever since.
This Deep Lore explores the man behind the charm: the sleepless nights, the weight of memory, and the rituals of remembrance that shape his every move. From “Tokens of the Departed” to “Wails from the Grave,” Kent’s abilities aren’t just mechanics – they’re echoes of the past, turned into power.
And then there’s Virgil. The quiet storm to Kent’s restless flame. Together, they form the Rivals of Waterdeep – not by fate, but by understanding.
Where Kent burns, Virgil grounds. Where Kent falters, Virgil steadies.
Kent isn’t a hero. He’s not a villain. He’s a man who made it out when others didn’t. And every joke, every blade flicked with theatrical precision, is his way of remembering differently.
So when you see Kent in Idle Champions, don’t just see a Rogue with spectral flair. Listen. You might hear the whisper of something older.
Something human. A scholar’s mind, burdened by ghosts.
Next time, we follow Virgil into the skies. But for now, settle in. The past deserves to be known.